Pocket Physics v0.3: Dual screen support, updated Box2D engine - Image 1Ready to watch your illustration come to life? We’re letting the DS owners know that 0xtob has recent released v0.3 of the Pocket Physics homebrew, the app that turns whatever you draw on your touchscreen into a fully movable sprite.

This new release sports several improvements, including increased dual-screen functions and an enlarged workspace. Here’s the full readme:

  • larger paper (3×3 screens)
  • scrolling using either D-Pad, ABXY, or pen (hold L or R)
  • dual screen support (overview on top, zoomed view on bottom)
  • open shapes (drawn shapes are only closed if the end is close to the start)
  • Using the actual shape for picking => o more accidental deletions
  • updated to box2d 2.0 (svn r20)
  • using ds hw div/sqrt in box2d
  • if simulation is behind time, 2 steps are performed at once => subjectively faster
  • faster and better drawing code
  • pins are hidden during simulation

Full instructions for using Pocket Physics v0.3 are available in the file bundle’s readme. Also included here is Box2D 2.0 (SVN r80), a modified version of the engine by Erin Catto that 0xtob used to create Pocket Physics. Both Box2D and 2.0 (SVN r80) and Pocket Physics v0.3 are available here for download. Those looking for more details will want to visit  0xtob’s site via the source link.

Download: Pocket Physics v0.3
Download: Box2D 2.0 (SVN r80)

Leave a comment

Name: (Required)

eMail: (Required)

Website:

Comment:

 

About Author

Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Vestibulum at arcu. Integer et risus. Morbi id tellus. Integer felis. Mauris malesuada, turpis vitae facilisis euismod, dui arcu adipiscing sem, eu vulputate leo ante in lacus. Sed porta accumsan lectus. Aenean ac sem. In consequat tempus velit. Phasellus leo enim, adipiscing a, egestas nec, pretium ut, pede. Mauris sollicitudin diam et mauris. Sed quis enim vel augue egestas lobortis. Etiam tempus ipsum vel neque.